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Modern Warfare 2 Multiplayer Review

Posted 18 November 2009   Console,Featured,Microsoft,News,Reviews,Sony
5
Game Name: Modern Warfare 2 Multplayer
Platforms: 360,PS3,PC
Publisher(s): Activision
Developer(s): Infinity Ward

Now before I start I have to say that I had a lot of issues with Modern Warfare 1’s Multiplayer component, the first was that it wasn’t Halo3 and being a big Halo Multiplayer fan that really pissed me off. The 2nd was that after I got to level 35 I just kind of got bored so once I had done everything once or twice it all just got a little stale, WAW brought me back to the fight but again while it had a few improvements (like zombies) it was definitely the same game with a different coat of paint.This brings us to MW2.

Infinity ward may have come under some criticism for its reasonably short single player campaign but what can not be denied is that the multiplayer experience is refined to the point of insanity.

Visually the multplayer experience is on a par with the first games single player campaign. The sheer amount of debris and props on each level is stunning, there is nothing like defending a flag in an office building and seeing computer monitors and coffee cups wiz past you’re face as often as bullets. Character models in the past just looked like moving blurs but  are now detailed and even better; they react brilliantly to getting shot and blown up. The dramatic score is dropped from multiplayer apart from key moments of the battle but the sound affects of each level are top notch. Whether its the calm squelching of snow under you’re feet  on Derailed or the sound of rain beating off you’re blood soaked helmet on Underpass the sound does nothing but enhance you’re experience in every map. As for the weapons effects, well if you have heard the low boom of the Thumper or the scream of a predator missile you know that there spot on.

Why does snow make everything look cool

Why does snow make everything look cool

Gameplay wise the biggest change is the level of customization that you are afforded to you’re custom class. The most impressive of which is the Killstreaks , at certain points in you’re progression through the ranks you will receive points that you can use to unlock new KS rewards and you even decide in certain streaks what reward you use and at what time. For example after 5 kills in a row you can decide if you want to drop a sentry gun or if you want to piss death on someone face with a predator missile. This on top of the 7 or so challenges for every weapon and piece of equipment that return from the last game gives you a serious feeling of progression after every match you play. To add even more to that sense of achievement/progression is the new inclusion of Call signs. Depending on how you act in a match various badges and symbols get unlocked for you to customize you tag. It may seem like a novel idea that was ripped off from Street Fighter 4 but infact it really adds to that achievement feeling that brings gamers back for more.

The perks are much more balanced this time around and thankfully the Martyr perk is downgraded to a death streak and a difficult one to unlock at that. My favourite perks are by a mile Slight of hand and Bling. Slight of hand once maxed out is beyond useful when using light machine guns and Bling lets you  kit you’re selected weapon up to exactly the way you want it, heart monitor and Holographic site on any assault rifle or light machine gun is the shiznit.

Of the 16 Maps on offer I would put Afghan, Derailed and Karachi as the ones I look forward to the most. Karachi in particular is a mine field of tactical fighting. Each building has multiple view points of the streets and when playing Domination it’s just a Joy to behold. Afghan is the map we all remember from the trailer where FourTwoZero got knifed in the back and its open nature makes it a serious hazard for harrier and missile kills. While Derailed mixes indoor and outdoor combat with a horrible central placed B flag during domination that sees the snowy exteriors drenched in yummy human bean juice.

You Gota love that heartbeat sensor

You Gota love that heartbeat sensor

I won’t go into the new game types except to mention that I’m not a big fan of the third person game types and that Domination is by far my favourite.

I was extremely cynical going into this game and maybe that’s why I’m so damn surprised by how excellent it is. Sure, I don’t feel like that when I get shot by a helicopter through no real fault of my own but the game is balanced enough to let me get sweet revenge on cheap bastard once I respawn with Missile Launcher in tow. So in other words its refined and balanced.

Modern Warfare 2 multiplayer is like Sexy time, often intense, rewarding fun that’s even better done with a team of strangers. That’s all you get, if you see me online you had better be staying frosty.

7 Comments

  1. I take it you like MP then? ;)

    I really enjoy it too. The only issue is the disparity between skilled and unskilled players is unreal, regardless of “rank”

    Posted by Kevin Dowling on 18 November 09 at 5:20pm
  2. That's rampent in Halo, especially with people who use 2nd acc etc you think you're taking on a major but hes really a general grade 2. At least in MW2 it parties up for you and you can stay with a group you like if you find a group you click with but what can you do?! I am really enjoying it, on till Bad Company 2 arrives :P

    Posted by twhr on 18 November 09 at 5:29pm
  3. Aye, I am enjoying it and tend to be bludgeoning people all over the gaff. Very easy to dominate. Though, yeah, BC2 will be better.

    Posted by Kevin Dowling on 18 November 09 at 5:32pm
  4. With your score and mine together I guess it's 9 outa 10 and that's a fair score.
    I still think Halo and battlefield are better but it's defo a 5 star experience

    Posted by TWHR on 18 November 09 at 9:20pm
  5. I was just reading that they spent about 3 times more money on marketing this as they did developing it!! Was that much money really needed?! circa $200 million btw.

    Posted by Gunn on 19 November 09 at 9:27am
  6. Activision had committed to the fact that it was going to be a stellar release so I guess they had no real choice but to splash that much out! The Eminem advert was pretty damn cool but it wasnt as obviously attached to satan's cock as the Gears of War 2 campaign. Cliffy B on today FM adverts, stupid discussions with the developers about how Gears was a new platform, people saying it WAS a piece of art. At least for the most part they have delivered on what they promised with the campaign. Even though the Single player is short its the best action movie Iv seen all year and the end of the Gulag level was worth the price of admission! I'm throwing my cynical side down with this one its a good game. Not my game of the year but its still a 9/10

    Posted by twhr on 19 November 09 at 9:41am
  7. I don't deny it needs marketing but just as a developer you wonder what you could have done if you got a bit more of that budget to play with for the actual game. Surely no amount of marketing can save a poor game, I'm not meaning this one but just in general

    Posted by Gunn on 19 November 09 at 10:05am

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